The ABQ 2.0 update is out!


You waited a whole month for a small game ? Well you are in luck cuz the update is out and the game is better than ever!

Using Godot 4.3 not only helped a lot, but it also pushed me to go even further beyond and to make this game as great as I ever could!

Now I completely forgot to do a changelog along the way, but the game is much better, with a new area, dialogs, actual story telling, replay ability, and unlockable items ! I hope you love it!

I don't plan on adding more, but bug fixing and making the game more accessible is definitely on the list.

The game still isn't perfect, heavy lag spikes when you talk to a character can happen but I believe that's Dialogic doing weird things?

Changelog (kind of):

  • Added parallax background to every world
  • Added decoration elements to every world
  • Added Lab, new zone after completing a run that acts like a hub for the player
  • Added 4 unlockable items/modifiers
  • Added 5 characters to dialog with
  • Added hardmode and normalmode, normalmode being now the default and much easier and fair version of the game.
  • Added a true ending (can be obtained after completing a true 100 run, that means no hit, all secrets, and under 15-20 minutes depending on the games mode)
  • Added hardmode attack for King Slime
  • Added better animations for Fallen Lord
  • Added Darkness Incarnate animation to signal attacks
  • Added sound effects for opening the chest, King Slime summoning a slime, and a easter egg sound effect
  • Changed Slimy Plains layout to make it more speedrunable
  • Changed Ash Volcano layout to make it less punishing
  • Changed Slimes hitbox to make them less rigged

Have fun playing !

Files

A Beginner's Quest.zip 120 MB
82 days ago
A Beginner's Quest Linux.zip 114 MB
82 days ago
A Beginner's Quest Mac.zip 141 MB
82 days ago

Get A Beginner's Quest

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